Travelers & Thoroughfares


yo yo!

New spells

  • Fractal Piercer spell added
  • Manawave spell added
  • Waterburst spell added
  • Quadstrike spell added


Thoroughfares

The main dungeons will be single player experiences except for a few PvP specific trap dungeons. In between the main areas however will be linear PvP areas of varying size (think DS3 Road of Sacrifice in reverse) where players can expect to encounter other travelers. This means if players don't want to engage in PvP they can briskly move through the area, still with risk of being killed of course. Players who are more inclined to PvP can spend more time in these areas or hang out in them in a pseudo invasion "none shall pass" type scenario. 

This is part solution to the frustration of having busy dungeons with too many players, & part "idk seems kinda cool & different"


Travelers

A base server with 9 open slots is created when the first person enters a Thoroughfare area. A Traveler is any player who enters the area and can engage in hostile combat with any other traveler for one of the covenant items.



I'll go more into this later & maybe update this post but what do you think?

Phase 1 will be complete this weekend I think

-Tom <3

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